Keep working back toward the stage's starting point. Paint it with thinner to reveal one of the symbols that Starkey mentioned. In this direction, you can find a door that you should paint with thinner to remove it. If you can make them less of a threat to Starkey, that'll also work in your favor in a subsequent stage.Ĭontinue along the bank where you met with Starkey and head along a log that stretches over another gap. He'll also mention that there are nasty monsters throughout the area. When you talk to Starkey, he'll offer to help you if you find three symbols for him. Spray away the moss to reveal each symbol. (Above Right) Each of the three symbols is located on a moss-covered rock. (Above Left) There are a Gem and a Spladoosh enemy waiting on the high ledge that overlooks the stage, so circle back around and climb up to deal with that treat and that foe. He's standing in some foliage near a tree. Cross the makeshift bridge and head to the right to meet with Starkey. You can worry about more statues later, but for now go ahead and paint in a new log that extends from the ledge where you battled the Basher toward a distant ledge against a rock wall. Drop down to collect it, then double jump back up the bank and place it within one of the statues. There's one such Gem sitting on a rowboat that is situated in the thinner stream below where you defeated the Basher. You can approach them to find that gems can be placed within their eye sockets. Once you defeat the Basher, Gus will note that the nearby statues are giving him the creeps. Fortunately, you can find health pick-ups by thrashing the ferns near the edge of the area. This can be a tough fight if you let the pirate hit you (or worse, knock you back into the nearby thinner stream), so keep your wits about you. You won't be able to easily spray away his armor in a single burst of thinner, so be ready to use quick bursts as you move around the circling pirate. Then retreat and use thinner again, as the pirate's armor rematerializes each time you inflict damage. Dodge, then move in and use a quick spin attack. ![]() You have to remove its armor with thinner and deal a spin attack blow, but you should only move in to attack after you have successfully dodged one of the powerful sword attacks that the Basher will try to use against you.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |